KaizenOrb now uses centralized rememberTiltState() (GAME_ROTATION_VECTOR, lifecycle-aware, battery-saver-aware) instead of inline sensor code. Breath animation uses Durations tokens from motion system. CLAUDE.md: updated design system section with GlassSurface correction (no backdrop-filter on Android), migration status (all components done), i18n section documenting the de/en string resource architecture. |
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