Sensor: SENSOR_DELAY_GAME → SENSOR_DELAY_UI (~15Hz instead of ~60Hz), parallax effect unchanged. Blob drift animation only runs on empty state, frozen at midpoint during chat (blobs still visible, no GPU animation cost). |
||
|---|---|---|
| .. | ||
| src | ||
| .gitignore | ||
| build.gradle.kts | ||
| proguard-rules.pro | ||