fix(ui): remove redundant bottom dock imePadding and restore constant bottom clear margins
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commit
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2 changed files with 6 additions and 20 deletions
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@ -21,13 +21,10 @@ import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.FlowRow
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import androidx.compose.foundation.layout.Row
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import androidx.compose.foundation.layout.Spacer
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import androidx.compose.foundation.layout.WindowInsets
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import androidx.compose.foundation.layout.asPaddingValues
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.height
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import androidx.compose.foundation.layout.heightIn
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import androidx.compose.foundation.layout.ime
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import androidx.compose.foundation.layout.padding
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import androidx.compose.foundation.layout.size
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import androidx.compose.foundation.layout.width
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@ -131,12 +128,6 @@ fun EmptyHero(userName: String, onPick: (String) -> Unit, modifier: Modifier = M
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val dateLine = remember {
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now.format(DateTimeFormatter.ofPattern("EEE, d. MMMM · HH:mm", Locale.GERMAN))
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}
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// Query soft-keyboard height dynamically to dynamically expand the bottom spacer.
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// This allows suggestion pills to push upwards cleanly above the keyboard & floating input,
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// completely preventing any overlaps without squeezing the greeting, date, or Kaizen orb.
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val imeBottom = WindowInsets.ime.asPaddingValues().calculateBottomPadding()
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val bottomSpacerHeight = remember(imeBottom) { 142.dp + imeBottom }
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Column(
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modifier = modifier
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@ -155,7 +146,7 @@ fun EmptyHero(userName: String, onPick: (String) -> Unit, modifier: Modifier = M
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Text(dateLine, color = cs.onSurfaceVariant.copy(alpha = 0.7f), fontSize = 13.sp)
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Spacer(Modifier.height(32.dp))
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SuggestionPills(onPick)
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Spacer(Modifier.height(bottomSpacerHeight)) // Dynamically expands to push layout out of the floating bottom dock
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Spacer(Modifier.height(142.dp)) // Clear the floating bottom dock
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}
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}
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@ -5,13 +5,9 @@ import androidx.compose.foundation.layout.Box
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import androidx.compose.foundation.layout.Column
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import androidx.compose.foundation.layout.PaddingValues
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import androidx.compose.foundation.layout.Spacer
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import androidx.compose.foundation.layout.WindowInsets
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import androidx.compose.foundation.layout.asPaddingValues
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import androidx.compose.foundation.layout.fillMaxSize
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import androidx.compose.foundation.layout.fillMaxWidth
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import androidx.compose.foundation.layout.height
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import androidx.compose.foundation.layout.ime
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import androidx.compose.foundation.layout.imePadding
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import androidx.compose.foundation.layout.navigationBarsPadding
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import androidx.compose.foundation.layout.statusBarsPadding
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import androidx.compose.foundation.lazy.LazyColumn
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@ -83,11 +79,10 @@ fun ChatScreen(userName: String = "Bruno") {
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MeshBackground {
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Box(Modifier.fillMaxSize()) {
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val imeBottom = WindowInsets.ime.asPaddingValues().calculateBottomPadding()
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// 1. Scrollable Chat Content
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// Stretches to the full screen, allowing bubbles to scroll cleanly behind the floating glass panels.
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// No root imePadding() here to prevent double-resizing/pushing bugs on standard Android windows.
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// Since the OS physically resizes the window when the keyboard opens, the Box container shrinks natively,
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// placing the bottom dock exactly on top of the keyboard. We use constant Paddings to clear the docks.
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if (messages.isEmpty()) {
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EmptyHero(
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userName = userName,
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@ -95,13 +90,12 @@ fun ChatScreen(userName: String = "Bruno") {
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modifier = Modifier.fillMaxSize()
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)
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} else {
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val bottomPadding = remember(imeBottom) { 152.dp + imeBottom }
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LazyColumn(
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state = listState,
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modifier = Modifier.fillMaxSize(),
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contentPadding = PaddingValues(
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top = 92.dp, // Leaves luxurious room for the floating KaizenHeader + status bars
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bottom = bottomPadding, // Dynamically expands as the keyboard rises to keep messages clear of the floating dock
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bottom = 152.dp, // Leaves luxurious room for the floating ModePills + ChatInput + bottom margins
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start = 16.dp,
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end = 16.dp
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),
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@ -119,11 +113,12 @@ fun ChatScreen(userName: String = "Bruno") {
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)
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// 3. Floating Bottom Control Dock
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// Positioned at the bottom of the window. When the keyboard is active, the OS resizes the window
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// and this dock naturally sits exactly on top of the keyboard without any double-padding.
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Column(
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modifier = Modifier
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.align(Alignment.BottomCenter)
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.navigationBarsPadding()
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.imePadding() // Only the bottom controls float up, perfectly placing them above the keyboard
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) {
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ModePillsRow(selected = selectedMode, onSelect = { selectedMode = it; haptics.tick() })
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Spacer(Modifier.height(10.dp))
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